

The Art of Star Wars: The Force Awakens is available at Amazon ( US | CA | UK | DE | FR | IT | ES | JP | CN) and Book Depository Overall, it's not a big deal, at least to me.Īs a 256-page hardcover artbook, it's really worth the money. For example, Rey's art is scattered throughout. This artbook together with the two other books will make for a complete visual collection.Īnd because the book's arranged in chronological order by film production and not the storyline, it can be difficult to locate the information that you want. Art Book, Art Design, Artwork, Character Design, Illustration, Vehicle Design, Visual Design, Visual Guide, Star Wars, The Force Awakens,, Artbook, Star Wars, Force Awakens Collection opensource Step inside the Lucasfilm art departments for the creation of fantastical worlds, unforgettable characters, and unimaginable creatures. Star Wars: The Force Awakens is merely the ultimate iteration of this formula, gussied up with the aid of the zillion new online platforms for advertising, fan-stoking and tie-in merchandising. Or for vehicles, get Star Wars: The Force Awakens Incredible Cross-Sections. If you want to learn more about the characters, then get Star Wars: The Force Awakens Visual Dictionary. Maybe more will be included in the making-of book.

Most characters and aliens when they do appear are in the scene paintings.
THE ART OF STAR WARS FORCE AWAKENS BOOK MOVIE
For example, you won't get to see the different variations of suits for Poe, Rey, Finn, Kylo Ren or other characters for that matter. If being an obsessive Star Wars fan has taught us anything, its that the various making of books that crop up shortly after a new movie is released. I'm surprised there aren't more character and creature designs though. There's also insightful commentary from the art department. Concept Art for StarWars: The Force Awakens Art Book Concept art imagery from the exclusive Star Wars 7 art book, with a strong focus on KYLO REN, and. One good thing is the artworks feel like they are from Star Wars and not some first-person-shooter sci-fi video game. I think they capture the mood of the film well and the worlds created look really believable and beautiful. And these would be the highlight of the book. Most of them are of scene paintings and environments. It's an interesting approach that I'm not sure if it's good or bad. Everything is just mixed together as and when they were being developed. So there's no specific section on character designs, environments or vehicles. You'll be able to see the early concepts for Rey and Finn who in the beginning are drawn like they are for some teen movie, and then much later on when it makes more sense to cover up Rey in survival gear-like clothing. The content is interestingly arranged in chronologically in order of the film production, so you can follow along as the art and concepts are developed from January 2013 to January 2015. This artbook is better than I expected, but it's also a bit different than the ones for Episodes I, II and III.
